1 National Game Design Month? I'm in! Dead Woods – My First #NaGaDeMon Adventure2013/11/06 in Announcements / Dead Woods / Game Design / NaGaDeMon 2013
The time has finally arrived. I've updated Paper Route to fit in The Game Crafter's Small Pro Box and I can now call it "done." Paper Route re-Release2013/11/04 in Announcements / Paper Route
It's been a while since I've designed anything new and even longer since I've shared a Print and Play. Today is a good day. Pull! – Busting Clay Pigeons With Cardboard (A new PnP!)2013/11/01 in Game Design / PULL!
When I originally released Tuesday Night Tanks, the cards were confusing to some. Based on player feedback I changed the design to be more accomodating... turns out, the redesign was terrible. So, I've re-re-designed the cards. Tuesday Night Tanks – An Update2013/09/02 in Announcements / Game Design / Graphic Design / Tuesday Night Tanks
I met with the publisher at GenCon... I was nervous... but it went well regardless. Hedeby at GenCon2013/08/30 in Announcements / Game Design / Hedeby
I've always wondered what it would be like to have a seasoned professional look at one of my designs and offer new ideas or directions that have never even crossed my mind. Let me tell you, it's awesome when that happens. Hedeby Gets Professionally Developed2013/08/29 in Game Design / Hedeby
Neil had a bunch of breakthroughs at GenCon that took the game from an enjoyable thought experiment to an actual playable game. We're getting close! Project: Dead End part 14 – Neil Says It’s Done2013/08/23 in Announcements / Dead End / Game Design / Games
After developing a good back story for my noir game, it needed a name. I started looking at old movie titles and asking around on Twitter and various social networking channels. Many people offered awesome ideas, but Twitter friend Jesse Catron (he designed Salmon Run) came up with the winner. […] Murder Wears a Fedora – The Prototype Earns a Name2013/08/13 in Game Design / Murder Wears a Fedora
I quite literally lost sleep last night due to GenCon. While I may be deliriously sleep deprived, some good came of this. I fleshed out the story of the new prototype and it helped me get excited about the game! A Theme Takes Shape… Stupid Brain…2013/08/06 in Game Design / Murder Wears a Fedora
A game I started nine months ago has taken shape... ever so slowly... and a prototype has been made. It sits, untested, because I am not inspired by it. I am curious however, and can't seem to let it go. New Game. No Name. – Designing Without Theme2013/08/05 in Game Design / Murder Wears a Fedora
It was brought to my attention that I forgot to include the Last Fighter card in my print and play files for Dead End vCN10. You can get the files from the Dead End page or below. Dead-End-vCN10-PnP.zip I done goofed – Updated Dead End Print and Play2013/08/02 in Announcements / Dead End
Neil and I are closing in on what we consider to be a finished version of Dead End. This post should bring you up to speed on the major changes... also, a new Print and Play! Project: Dead End part 13 – Word Choice2013/07/31 in Dead End / Game Design