I've begun taking on freelance design projects. I'd love to work for you. Chevee Dodd, LLC – A New Beginning2014/02/13 in Announcements / Graphic Design
This weeks episode of Something From Nothing features special guests Dave Chalker and Grant Rodiek. Something From Nothing ep 112014/01/27 in Game Design / Something From Nothing
1 I've done another tutorial... this time on using Inkscape to do card layout for The Game Crafter. Card Layout with Inkscape2014/01/21 in Dead Woods / Game Design / Graphic Design
I missed this week, but that doesn't mean you should! Something From Nothing ep 102014/01/17 in Announcements / Game Design / Something From Nothing
Another awesome episode with special guests Christopher Chung and Seth Jaffee! Something From Nothing ep 092013/12/30 in Announcements / Game Design / Something From Nothing
A brief introduction to using source art to create simple cartoon drawings in Inkscape. Drawing With Inkscape – an Experiment2013/12/23 in Game Design / Graphic Design / PULL!
I'm eternally grateful to the online design community for taking me in. Without my friends, fans, and critics, my new games would be a whole lot less impressive. Crowdsourced Design2013/12/20 in Game Design / Graphic Design / Musings / PULL!
This week's episode was AMAZING with special guests Rob Daviau and Jamey Stegmaier. Something From Nothing ep 082013/12/16 in Game Design / Something From Nothing
1 After some more playtesting, I tweaked Pull! slightly to make it a touch more strategic. I like this game. A Pull! Update – More Strategery2013/12/06 in Announcements / Game Design / PULL!
All previous episodes of SFN are now available! Something From Nothing Now Available in MP3 Format!2013/12/06 in Announcements / Game Design / Something From Nothing
Yet another great episode this week with special guest Jason Tagmire! Something From Nothing ep 072013/12/04 in Game Design / Something From Nothing
I could use some help editing the rules for Dead Woods. Thanks. Dead Woods Rules – A Day Late and a Dollar… ...2013/12/01 in Dead Woods / Game Design / NaGaDeMon 2013